Game-based assessments vs interviews : interview anxiety and performance among individuals with and without ASD

Show simple item record

dc.contributor.advisor Roulin, Nicolas
dc.creator Ahmed, Yumna Najam
dc.date.accessioned 2024-07-22T14:04:38Z
dc.date.available 2024-07-22T14:04:38Z
dc.date.issued 2024-07-1
dc.identifier.uri http://library2.smu.ca/xmlui/handle/01/31965
dc.description 1 online resource (104 pages) : colour illustrations, graphs
dc.description Includes abstract and appendices.
dc.description Includes bibliographical references (pages 66-78).
dc.description Pagination error. Page numbers 34, 35, 36 are repeated.
dc.description.abstract In the workplace, a substantial portion of life is dedicated to work, offering sustenance, social connections, and individual identity. However, individuals with autism spectrum disorder (ASD) face significant underemployment globally despite possessing various skills. Traditional interview-based selection methods often create systematic bias against ASD individuals due to social skill deficits and heightened anxiety. This study contrasts three assessment approaches: asynchronous video interviews (AVI), video conference interviews (VCI), and game-based assessments (GBA). The primary aim is to mitigate bias using GBA. Anxiety levels were measured with an adapted version of the Measure of Anxiety in Selection Interviews (MASI). A mixed ANOVA assessed performance and anxiety differences between ASD and non-ASD groups across the three assessment types. Results showed no significant differences in anxiety levels across assessment types for both groups. Performance results indicated individuals with ASD performed significantly lower in VCIs compared to non-ASD individuals but better in AVIs and GBAs. en_CA
dc.description.provenance Submitted by Greg Hilliard (greg.hilliard@smu.ca) on 2024-07-22T14:04:38Z No. of bitstreams: 1 Ahmed_Yumna_MASTERS_2024.pdf: 1694673 bytes, checksum: d3a0b53aafa3987750742152b8114f52 (MD5) en
dc.description.provenance Made available in DSpace on 2024-07-22T14:04:38Z (GMT). No. of bitstreams: 1 Ahmed_Yumna_MASTERS_2024.pdf: 1694673 bytes, checksum: d3a0b53aafa3987750742152b8114f52 (MD5) Previous issue date: 2024-07-11 en
dc.language.iso en en_CA
dc.publisher Halifax, N.S. : Saint Mary's University
dc.subject.lcsh Employment interviewing -- Psychological aspects
dc.subject.lcsh Video recording
dc.subject.lcsh Autism spectrum disorders
dc.subject.lcsh Performance anxiety
dc.subject.lcsh Discrimination
dc.subject.lcsh Impression formation (Psychology)
dc.title Game-based assessments vs interviews : interview anxiety and performance among individuals with and without ASD en_CA
dc.title.alternative Gamified assessments vs interviews for individuals with ASD
dc.type Text en_CA
thesis.degree.name Master of Science in Applied Science
thesis.degree.level Masters
thesis.degree.discipline Psychology
thesis.degree.grantor Saint Mary's University (Halifax, N.S.)
 Find Full text

Files in this item

 
 

This item appears in the following Collection(s)

Show simple item record

Search DSpace


Browse

My Account